Suffer None to Live
Woodwatch burns. From the nearby forest flooded a bloody tide of ravenous beastmen, eager to make slaves and corpses of the village’s people. The attack has passed, and the dead have been left where they fell or dragged off to be eaten along with the prisoners. If there’s any hope for those taken alive, it’s pinned to the player characters who happen along in time to see the buildings burn and hear the shrieks of prisoners as they’re being hauled away to whatever doom awaits them. In this short adventure, the group must act quickly if they would save innocent lives from torture, mutilation, and far worse.
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